What's new

Chapter Six: All Hands on Deck

Dannigan

Kaerri's Man. =)
Supporter
Something in Toph's inner-mind seemed to call to her and her hands and eyes listened. It was as if the Meltrandi part of her knew the dodging strategy of the Zentraedi pilot and where he would be if she shot... just... about... now!

The twin EU-13 bursts spat out bright lines of laser energy at the dodging Male Power Armor. True to her feelings, Toph watched as the Male Power Armor seemed to fly right into both of her bursts! The power armor flared with fire as Toph's lasers stitched its searing beams of light across its chest.

White d20 roll = 17
Zentraedi roll = 1
Damage dice = 3 + 3 for 60 M.D.!

Cera cheered. "Hah! The EU-13s are synchronizing perfectly!" Then Cera pulled the trigger on her Blaster Cannon and scored a perfect hit right in the Male Power Armor's chest interlacing her laser fire with Toph's own.

Teal d20 = Natural 20!
Zentraedi roll 1 (again!!)
Damage dice = 2 for a total of 80 M.D!

Plumes of smoke rose from the now-battered Male Power Armor. The pilot flew in a disoriented fashion. In pilot talk, he was "open."

It became Elinor's turn to act.
 

Kaerri

Dannigan's Lady
Administrator
Supporter
Elinor grinned in satisfaction as the entire volley of incoming missiles exploded into flame. "Physics," she muttered to herself, and turned her attention to a target that wasn't on a predictable trajectory (guided or otherwise, they were still missiles, after all...). She aimed her EU-13 at the Male Power Armor that Toph and Cera had just nailed (Bogie #4) and fired another 5-round burst.
 

Dannigan

Kaerri's Man. =)
Supporter
Elinor's EU-13 burst reached out into the sky at the speed of light, but this time the Male Power Armor had recovered enough of his wits to dodge in a different (and life-saving) fashion. For the second time, that bogie had successfully evaded Elinor's fire.

Yellow d20 = 11
Zentraedi Automatic Dodge roll = 19

Mack raised her GU-11 up and steadied her Super Valkyrie for a burst. BRRRRRT! The 55mm shells tore through the air and nailed the power armor and pilot perfectly! The armor exploded brilliantly into a violent eruption that echoed across the battlefield. "That's what I call teamwork, Wild Cards!" Mack beamed a beautiful grin.

Red d20 = Natural 20!
Damage roll (2D6) 3 + 3 for a total of 120 M.D.!
Zentraedi Automatic Dodge roll = 17

The last Bogie seemed to float uncertainly in the air some 1,400 feet away at about 500 feet off the ground. It became Mario's turn.
 

Sherwood

Luna's Concubine
Supporter
Seeing the target is out in the open, Mario decides to trigger off his six Plasma rockets.
Number of Attacks: 6
Strike: +8
Parry: +13
Dodge: +13
Roll With Punch: +5
Pull Punch: 0
Initiative: +1
Horror Factor: +3 to Save
Perception: +2
Critical Strike From Behind
Critical Strike on a natural 18-20
+3 to Hand to Hand Damage

Main Body: 525

6 Plasma rockets / 0
6 HEAP rockets / 0
12 High Explosive rockets.
12 Chaff/Flares for Missile Defense

Anti Vehicle Laser: 1d4x10+20 MD per blast - 4,000 ft range
 

Dannigan

Kaerri's Man. =)
Supporter
The sextet of rockets set off on cones of fire. At first it seemed as if the Male Power Armor was going to try and dodge the volley, but then a hail of speeding grenades left his chest-cannon in response to Mario's volley. They zoomed through the rainy night at Mario's volley and exploded in great 15-foot bursts. The first missile in Mario's volley exploded. A moment passed and the other five missiles continued to race through the grenade-explosions and struck the Male Power Armor in a chaotic series of plasma-heated blasts. Covered in fire, the Male Power Armor then exploded and began to follow its cohort to the earth below.

Orange d20 roll = 14
Zentraedi missile attack roll = 16
Damage to missile = 80 M.D.
Percentile roll to destroy all missiles (75%) = 84%
Damage from missiles remaining in volley (5D6x10) = 260 M.D.!

"Hoo-rah! All Bogies down, down, down!" Mack cheered telepathically. "Wild Cards, move out to the barn! I've got your backs!"

Cera laughed, pounded her controls, and made several disparaging remarks in her native tongue that cannot be repeated here on RP Nation due to forum guidelines. (Ha ha! =) )

With combat over for the Wild Cards, we return to out-of-combat time (or Exploration mode if you like the Pathfinder term). =)
 
Last edited:

Sherwood

Luna's Concubine
Supporter
Mario sends out the thought through the Nexus, "Lt. Hall, thanks for the rocket support there! I was crossing my fingers hoping that the countermeasures would do the trick. Glad that we didn't have to test out the armor on these babies. Lets get our passengers dropped off so that they can get to the Colonel before its too late." He sends the Mjolinr forward at a run, keeping an eye open for any other targets that might pose a threat to the Wild Cards.
 

Kaerri

Dannigan's Lady
Administrator
Supporter
"Yes!" Take that, jerk-faces!" She grinned at Cera, sharing in her joy at their enemies' defeat. "Anytime, Zuko. Be a shame to scratch the Mjolnirs' paint so soon, wouldn't it?" She patted her console affectionately. "Now then, time to head inside. Won't even have to knock, with the tank there. Hope whoever drove it isn't too trigger-happy."
 

Psychie

Princess Psychie
Toph gives Mario a thumbs-up as they charge forward. "I'm all set to go inside. Hopefully we won't have to use deadly force against our own people in there."
On Foot
Number of Attacks: 6
Strike: +11
Parry: +14
Dodge: +14
Roll: +3
Initiative: +3
Perception: +6
Damage: +2 / +8 total
Critical Strike on a natural 18-20

CVR-3 Armor
Main Body: 90 MD

Two Gallant H-90 Pistols
Weight: Pistol: 2 pounds (0.9 kg). Rifle 7 pounds (3.1 kg)
Range: Pistol: 800 feet (244 m). Rifle: 1,600 feet (488 m).
S.D.C. Damage: 2D6 S.D.C. for a single shot, 5D6 S.D.C. for a three round burst; same for pistol or rifle, only range differs.
Mega-Damage: Pistol: 1D6 M.D. for a single blast, 3D6 M.D. for a three round burst.
Rifle: 2D6 MD.. for a single blast, 6D6 M.D. for a five round burst.
Rate of Fire: A single shot or burst counts as one melee attack, but a burst has a much lower bonus to strike.
Payload: Protoculture Energy Clip that provides 2500 .S.D.C. bursts, 830 single M.D. pistol shots, 415 single M.D. rifle blasts or 83 M.D. rifle bursts per PE-Clip. Note: This weapon runs on Protoculture Energy Clips and can be sensed, seen, and tracked by the Invid the second it is turned "on."
M.D.C. of the Weapon Itself: 40 M.D.C.


In the Tank
Number of Attacks: 6
Strike: +13 / +3 with EU-13 Gun Pods
Parry: +14
Dodge: +14
Roll: +3
Initiative: +4
Perception: +6
Damage: +2 / +8 total
Critical Strike on a natural 18-20

EU-13 Gun Pods
4D4 M.D. per single blast, 1d4x10 M.D. for a five round burst.
Payload: 100 single shots or 20 five shot bursts per Protoculture magazine.
Capacity: The Mjolnir carries 4 spare magazines.
Left: 100 charges / 90
Right: 100 charges / 90
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Top